Internal Friction

The Spice Must Flow.

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[REVIEW] The Legend of Zelda: Skyward Sword (Wii)

Posted by Internal Friction On 5/27/2012 07:18:00 AM 3 comments


Story
Our adventure begins in Skyloft. Skyloft is a big island in the sky, surrounded by many other small islands. Beneath it are clouds. Rumors are that beneath these clouds is a place called "The Surface". But right now, we follow a young boy called Link. Link lives in Skyloft and is training to become a knight. Skyloft is full of interesting and less interesting people, but there is one in particular that has caught Link's eye... Zelda.

She is the daughter of the mayor of Skyloft, and also the one who will be rewarding the winner of a flying competition with a self-made magical piece of cloth. The contestants in this match must fly on their huge-ass birds called Loftwings, and be the first to catch a statue attached to a free-roaming Loftwing. Link wins this competition, and eventually gets to fly around Skyloft with Zelda.
It's a romantic moment, and nothing can destroy it...

Oh never mind, I guess the huge black monster with the billion teeth can. Yes, he creates a big black tornado just when Zelda is about to say that she loves Link. What a cock-blocker. Anyway, he sucks up Zelda like a big vacuum cleaner of doom and Link falls unconscious. He wakes up back in Skyloft, where he decides to go and find Zelda... in The Surface.

Graphics
Now we all know the Wii isn't the best console if you want to see some good graphics. All Wii games have either horrible or just bad graphics. But this game changed that. Even though the graphics on this game might look a little childish and too colorful, they are by far the best we have ever seen on the Wii and it even tops the graphics of some other games on more advanced consoles.

Sound
Let's start off with the in-game sound. Nintendo has added some cool sound effects to sword-slashing. Not only do you hear the steel slicing up the air, but now you also hear a small orchestra doing a crescendo when you are fighting. After a while, this becomes natural, but the first couple of slashes are really something else.
Now for the soundtrack. The Skyward Sword theme, or the Ballad of the Goddess, is one of the best game soundtracks I have ever heard. It's completely orchestrated and most of the Zelda fans also know that it's the original Zelda theme played backwards. I don't know how they came up with this, but it sure is awesome.
But still, there is a bad side to this aspect of the game. Nintendo still hasn't introduced voice acting in the Zelda series. Apart from a few grumps and mumbles, you never actually hear the characters saying anything. It would be a lot more fun if you could hear what the characters sound like.

Gameplay
Now this is the part that explains exactly why this game is much better than the other Zelda games, and also a lot more fun to play than some popular new games. First of all, you gain a lot of items throughout the game. And unlike the other Zelda games, you are always using every single item that you have.
The bosses are also a lot more challenging. This time, it's not just avoiding its attacks until you find the weak spot, and then starting to slash it like  mad little elf. No, this time the bosses are challenging from begin to end. Even when you've found their weak spot, it'll be a bitch reaching it.

The most important thing in this whole game is the fact that it uses the Wii MotionPlus. The sword follows your WiiMote's movements so precisely that you really feel like you're in total control of it. With this new technology also comes new fighting techniques. As I said, you don't just wildly slash at enemies anymore, you prepare and coordinate. Even the Bokoblins that used to be so weak and easy now form a pretty good challenge. They analyze your movements, they defend when needed and attack when you let your guard down for a second.

Verdict
An awesome game. I had an amazing amount of fun playing it, and even though I've finished the storyline twice now, I still play to try and collect every damn thing in the game. People might be hating this game because it looks childish and because it's a Wii game, but I promise you this: play it with an open mind, and this game will blow your socks off.

Pros

- Amazing Wii MotionPlus technology

- Challenging

- Great music

- A lot do to, even after finishing storyline

- Extraordinary graphics

Cons


- No voice acting

- Same story as other Zelda games

9.5/10

[IF]Spificator

Gaming Conundrum – Resident evil operation racoon city

Posted by Internal Friction On 5/11/2012 02:31:00 AM 0 comments


Instead of writing a review of this game. I thought it would be best to write about the reviews on this game and how unfair it was to blast the bullshit out on this game. So I will set shit straight on the reviewer bullshit reviews.

Here are the facts about racoon city. First off THIS GAME IS NOT A HORROR SURVIVAL GAME PERIOD. Second This game is not based on the third person survival horror spectrum that is traditionally up held by its previous titles. Instead it is designed from top to bottom as a online/offline third person shooter with some rpg style elements added in. the story is based on the events of resident evil 2 & 3, you play as the U.S.S (umbrella security service) group named wolf-pack. You can choose from 6 characters, which each one has 2 passive abilities and 3 active abilities.

Most of the reviews of this game consisted of nostalgia based gaming in hopes of reclaiming the lost traditions of resident evil. Let me tell you first hand that this game is a far departure from the resident evil everyone knows of, this game is a behind the scenes game and it kind of explains some of the random events in resident evil 2 & 3. Not that nostalgia is bad for this, its just that it was incredibly misplaced and misused. The game it self as said is a third person shooter with rpg elements, think of this as army of two or gears of war but in the year 1998 ,set in the resident evil universe,and centered in racoon city.

Now this game does have its faults and especially with its companion AI which completely ignores you,or fails to heal you,which leads up to many deaths if not getting stuck on a level in general. Majority of the game could use some reworking like the companion AI and the limitations of the enemy AI. The enemy AI is allowed cheap shots which in turn allows the game to easily corner you, and pound you to death. The limitations on ammo carried is quite a burden, personally I think if they ratio it well enough they could easily work on a a equivalent of carried ammo with the health increase and amount of enemies. In other words a offset of certain things would be nice while keeping the game the way it is.

I personally think that the majority of the reviewers need to go back and re assess this game with out the nostalgia and expectancies of it being a horror game. It is a completely unfair review that they have gave this game. They need to keep there heads out of there asses and rethink what they have done to the possible future of this spin off franchise.

[IF]omegafate

[REVIEW] Infamous 2 (PS3)

Posted by Internal Friction On 5/11/2012 12:31:00 AM 0 comments




Story

You are Cole Macgrath, some sort of never-ending human battery. After beating Kessler (in the first game),
you get a call from agent Kuo, who needs you to gather more power to defeat a new monster,
the beast. Pretty simple, isn’t it?

Graphics

In my opinion, this game’s visuals are stunning. Cole looks great, both good and bad karma
visuals are amazing, and all other characters look amazing too. I just think that the enemies all
look the same, they could at least put some more effort in that.

Sound

In a game like Infamous 2, sound is very important. I am very delighted to say that everything
on Infamous sounds like it should! Explosions, shockwaves, everything, is just very good!

Gameplay

For the exception of one or two games, (like  
Batman Arkham Asylum and Batman Arkham
City) games related to super heroes aren’t that
good at all. But in this case, this game is very
good! There are a ton of different missions,
powers to unlock and shards to find. And, after
you beat, unlock and collect all of those, you
can create your own missions, and play the
others with the ECU creator! It is very easy to
find, and it is an awesome way to expand
gameplay.

Unfortunately, the game can get boring at times, and some side-missions aren’t fun at all.

Verdict

A good friend of mine borrowed me Infamous 2. I've got to admit, I didn’t knew what to expect
of this game, so I've got to admit that this game is really amazing, and, even though I don’t
like the endings, I think they are very well done.

After beating this game 2 times, my advice is: Go pick this game up, you won’t regret it!

Pros:

+ Good and Simple story;

+Nice graphics;

+Amazing sound;

+Good variety of gameplay;

+Good endings;

Cons:

- Boring at times;

- Enemies all look the same;

8.3/10

Hope you enjoyed this review

Reviewed by [IF]brofist

The Opinion - To much power for the reviewer/critic

Posted by Internal Friction On 5/10/2012 11:07:00 PM 0 comments


Another day another idiot.

Sometimes I even wonder what is it about game reviews or hell review/critic. That drives a person to the extent of beliving that a certain critic/reviewer's word is gospel, that they can do no wrong. Its something that I hope we can answer, but the bigger problems are when the larger “conglomerate” reviewer/critic has sway over many facets. Not only does this reviewer/critic have sway but he/she ruins what ever they deem good or bad.

For example in the movie industry a movie like transformers,hugo,avatar (james cameron) and so on did very well in the box office, so much in fact transformers became a trilogy,hugo sold better in dvd/bluray, and avatar toppled over titanic and is going to spawn 1-3 more movies. But yet we have a critic/reviewer who has a lot of power and say so, that he/she literally gives the movie or movies a really ugly beating from the people who watch it to the smaller reviewers/critics. But yet give a movie like war horse and triple A rating, yes seriously.....

This even goes on in the gaming industry to were games like bayonetta would crush a game like resident evil operation racoon city. This didnt help that all the heavy hitters reported the same scores, and which followed the rest of the crowd. Unfortunately the gaming community seems to have there heads so far up there asses that they cant or wont even play a game based on its review score.which is unfortunate becouse most of them wont play a game with out a fucking perfect gaming score, WHICH IS VERY FUCKING PATHETIC. Ill repeat it again VERY FUCKING PATHETIC....

hell even most people in the industry are saying the same along with the gamers and reviewer/critics,esspecially jim sterling from the “jimquisition”. In his video “hate out of ten” explains this in vivd yet colorful detail. I think we need to change the way we view reviews, reform the architecture and basically get rid of the numeric scoring system a rely on our own judgement. But hay what do I know right??? after all I am a lwer life form reviewer/critic.

Here is the jimquisition episode “Hate out of ten”.




[IF]omegafate

Wednesday News (on Thursday)! (05-10-2012)

Posted by Internal Friction On 5/10/2012 05:25:00 AM 0 comments

Welcome to another Wednesday News! Yes, I still call it that, even though it's posted on a Thursday. Deal with it. Anyway, let's go!

First of all, have you ever wondered what Minecraft is like on the Xbox 360? Well, you have an answer! IGN has reviewed the 360 version of the indie game, and you can read it by clicking this link.

We all know Bethesda Game Studios made a great game, The Elder Scrolls V. But now, there are plans of making it an MMO. Skyrim: The Elder Scrolls V Online is coming out some time in 2013, and you can watch its teaser trailer here.


There are some details about the MMO available online, and IGN has shown great work once again by typing them all out. Click here to read!

If you want to buy a game for the PlayStation 3,Call of Duty Modern Warfare 3 is recommended. Don't have a PlayStation 3 yet because you can't afford the console AND the game? That problem is to be resolved soon! Sony announced that they will be revealing a bundle, consisting of a 320GB PlayStation 3, a controller and a copy of CoD MW3 for 299 dollars!


Vampire slaying is something Van Helsing is known for best.  We've seen movies, books and games of the man. Another game about him will be coming out soon! It has been revealed that the game will have its release in late 2012 and will be titled: The Incredible Adventures of Van Helsing. It's a fictional story with some MMORPG elements to it. By that I mean huge-ass swords for tiny weird people. Example? ACTIVATE IMAGE PRESENTIFICATOR!


And now to finish this report, I'll tell you that Dead Space 3 has officially been announced! Electronic Arts plans to make Dead Space into a threequel in March 2013. They will make several big announcements about the game at E3 in June. Wish I could go. Poor Isaac. Will his suffering ever end? ... Actually, do we care about him? Nah, we just wanna see his ass get beat up in some bloody, creative ways by big ugly demons, don't we?

Well that's all for this weeks Wednesday News! I thank you for coming to our page, please recommend it to your friends! See you all next week for some more news!

[IF]spificator

Assassin's Creed 3 Gameplay Trailer!

Posted by Internal Friction On 5/07/2012 01:06:00 PM 0 comments

Short message here, just saying the official Gameplay Trailer for Assassin's Creed 3 is out!
Dat bow!
Dat tomahawk!
DAT BLADE!
Click here for the video!

Wednesday News (05-02-2012)

Posted by Internal Friction On 5/02/2012 09:00:00 AM 0 comments

The Wii U has upgraded! Now it has evolved from a "stupid pointless console" to a "stupid pointless EXPENSIVE console". Guess how much it's going to cost? We don't have an exact number yet, but it will be at least 300 dollars. That's right. That's about as much as a 250GB Xbox360, and just 50 dollars more than a 160GB PlayStation 3. I know what console I'd buy with that money...



The Call of Duty: Black Ops 2 reveal trailer has been... revealed. Click here to watch it! The story might be just a little bit cliché, but I'm sure there will be a nice CoD-ish style brought to it... right?

God of War: Ascension, we got the details!
When? 2013, that's all we know.
Single Player? Sony only said that it exists and that Kratos will be in it.
Multiplayer? No Kratos, but plenty of other customizable characters. Fighters plead allegiance to one of four gods (Zeus, Poseidon, Hades & Ares) and receive weaknesses, powers and bonuses in return. Armor  and weapons can be customized, equipped and upgraded. Also an experience and leveling system.
Number of maps? Around 7 (5 large, 2 small)

The Elder Scrolls V is, like many games, also getting some downloadable content! It will be called Dawnguard, and it will be released around this summer. The PC content will be released 30 days after the 360 content. More details will be revelead at E3 2012 in June.


Ghost Recon Online. An awesome shooter. It's now free, however still in closed beta. If you want to read more, click here to see Gamespy's view on the game. 

That's all for today's Wednesday News, hope to see you next week for some more action! At least, I hope there will even be action to report.

[IF]spificator