Internal Friction

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[REVIEW] Kingdoms of Amalur : Reckoning [X360, Ps3, PC]

Posted by Internal Friction On 4/03/2012 05:57:00 AM 0 comments


[Story]
You wake up on a pile of corpses, without any idea who you are or where you are.
after you leave you will come across a 'fateweaver', these people can read your fate.
As reads your fate, he claims that you don't have one.
and so you are 'The Fateless One'
And the adventure begins

[Graphics]
The graphics look pretty sharp, although we have seen better, for example in Skyrim.
They are very colorful, which is something you don't very often see in a 'serious' RPG.
But you'll often be stunned by the beautiful locations you stumble across.

[Sound]
The sound in this game seems very nicely done, the only complaint is the lip-synching, which is just painfully bad.

[Gameplay]
This is the star of the show.
The gameplay borrowed some elements from God of War ; the hack 'n' slash combat for one.
Since this is an RPG, you level-up frequently, and after each gained level, you can assign skill points.
Stealth has never been this fun
But unlike many other RPG games, you don't have a certain 'class', so you aren't bound to being a warrior, a mage or a hunter.
You can experiment with the 3 classes as much as you want, and create new subclasses, like the Paladin; which is a mix between Might and Sorcery.
Oh, and did i mention you can have your own, upgradable houses?
Yes, it's as awesome as you'd expect.

[Verdict]
This Action-RPG by 'Big Huge Games' has left me amazed for some time.
But this is a game that you either hate or love, there is almost no 'in-between' here.
Definitely an excelent break from skyrim

Pros
+ Fun Gameplay
+ Good Graphics
+ alot of things to do
+ massive world
+ experimenting in the class system

Cons
- Story isn't too good
- Lip-Synching is just too painful to watch


[Rating]

8/10


review by [IF]pexer

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